(Source: runforseven, via katehems)
(Source: sleddingwithtigers, via hopelesslyhopeful610)
Combat-free horror games have become more prominent over the past few years, with both Limbo and Amnesia delivering plenty of unsettling moments in the context of puzzle-solving or platforming. Home, a short game released on June 1st, looks to skew more towards the interactive fiction side of things: it’s a pixelated tale that supposedly changes “subtly, almost imperceptibly to reflect your perspective” as you progress through it. From what we’ve played so far, it clearly takes stylistic cues from Resident Evil and other early survival horror games, but the gameplay is stripped down to walking around and examining your surroundings while making text-based decisions.
going places
animation by Emmanuelle Walker :: via emmanuellewalker.blogspot.ca
(via thisistheverge)
(via imgTumble)This!!
(via ajdevine)
[video]
My brother, the time traveler.
(Source: fyeahartstudentowl)